French_Toast Posted March 12, 2006 Posted March 12, 2006 First off Great mod. Secondly.. Maybe one of you guys can help me out. I'm trying to give fighters thier respective armnaments.. (proton torps ect), but cant seem to make it work. Appreciate any help, Thanks.
MistenTH Posted March 12, 2006 Author Posted March 12, 2006 You can take a look at how I did it. For instance, for the X-wing, in SPACEUNITFIGHTERS I gave it a torpedo hardpoint. And if you look at HARDPOINTS.xml, see how I created that hardpoint. To avoid problems, try to use similar hardpoints. For instance, I based that hardpoint off of the Y-wing. If you base it off say an Acclamator, it won't look.
jedi7000nathan Posted March 18, 2006 Posted March 18, 2006 what does the Carrack Cruiser look like any Sceenshots mistan
MistenTH Posted March 19, 2006 Author Posted March 19, 2006 On page 3 of this thread Wildcat has some Carrack cruisers modelled and skinned. However, they can't be placed into the game yet.
jedi7000nathan Posted March 19, 2006 Posted March 19, 2006 will she let you the modals when update this agian
Darkwedge Posted March 20, 2006 Posted March 20, 2006 Jedi theres a thing called Edit I suggest using (No offense intended)
Darkwedge Posted March 20, 2006 Posted March 20, 2006 At the bottom of your posts you see "you may" and right next to is "edit this", with this you can change what ever you did in the post you just did or any post that you did before, so you could add to that post or subtract something from that post.
jedi7000nathan Posted March 20, 2006 Posted March 20, 2006 how do get a model of something new for EAW
CIAop Posted March 21, 2006 Posted March 21, 2006 MistenTH, Again, very good mod. Can you tell me where in the XML to change the speed of unit movement between planets on the galactic map? I want to change it back to the normal speed. I haven't quite gotten used to the slowed down speed you modded in. Thanks.
MistenTH Posted March 21, 2006 Author Posted March 21, 2006 You have to change the hyperspace speed for every single space unit in SPACEUNITS - Fighters, Corvette, Frigate, Capital and Transport. It's under hyperspace speed ya . Mine is set at 0.30, default is 1.5
Rhedd-5 Posted March 22, 2006 Posted March 22, 2006 Um... You do if you want to do it the HARD way. ^_^ Instead, try going to FACTIONS.XML, looking for the <Hyperspace_Speed_Factor> for each faction (there are two, duh) and changing them. A lower number is slower, higher is faster. EDIT: See, this is what I get for posting faster than I read. heh Changing it BACK... I guess you do it the way MistenTH said. Too bad THEY did it the hard way. ^_^ Have fun!
Wildcat' Posted March 23, 2006 Posted March 23, 2006 Hey, what's up Misten, I haven't been around lately and I'm still waiting for the mod tools I've been working on this though (11000 polies, not meant for a game) arms will come soon, sorry this is offtopic but it is my job to make models for ya. Also, jedi is requesting the carrack model. I leave it up to you to make that decision as I made it for your mod
MistenTH Posted March 23, 2006 Author Posted March 23, 2006 Hey Wildcat! Well, my mod, but YOUR models. You could even upload them to lucasfiles or some other place for anyone to use em, since they're great This mod of mine is basically open-source now heh. Went gold a while ago, still pleasant to see people enjoying it after so long.
Wildcat' Posted March 23, 2006 Posted March 23, 2006 Heh, alright lol, I guess I'll probably let the public use the models but not right this second, kinda busy now, maybe tomorrow or so, anyways cya later.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.