Jump to content

Home

some questions about the editor


jetero

Recommended Posts

Hello, i started learning zero editor and i have a question about including vehicles in my map.

I followed the "getting started" tutorial, but i am stuck where i want to insert a vehicle.

The vehicle doesnt appear ingame...

So, do i need to include thevehicle.odf and ALL the files that are written in the odf ? because theres a LOT of files to add then...

OR

Is every vehicle already included in the installed game? and i only need to include the name of the vehicle here? :

ReadDataFile("sound\\yav.lvl;yav1cw")

ReadDataFile("SIDE\\rep.lvl",

"rep_inf_ep3_rifleman",

"rep_inf_ep3_rocketeer",

"rep_inf_ep3_engineer",

"rep_inf_ep3_sniper",

"rep_inf_ep3_officer",

"rep_inf_ep3_jettrooper",

"rep_hover_fightertank",

"rep_hero_anakin",

"rep_hover_barcspeeder")

ReadDataFile("SIDE\\cis.lvl",

"cis_inf_rifleman",

"cis_inf_rocketeer",

"cis_inf_engineer",

"cis_inf_sniper",

"cis_inf_officer",

"cis_inf_droideka",

"cis_hero_darthmaul",

"cis_hover_aat")

 

 

I am a bit confused and i don't know if i am clear enough.

thanks.

Link to comment
Share on other sites

I don't think the tutorials were very good at all...

I'm also confused on things like that which the tutorials left out/ did not address clearly.

I think it was okay but myskill with tutorials is ...........well, let's not go there
Link to comment
Share on other sites

This part here is important;

ReadDataFile("sound\\yav.lvl;yav1cw")

ReadDataFile("SIDE\\rep.lvl",

 

the yavin map for clones must have those vehicles in it., check it's ula for the particular game type you need. i.e. for a conquest game in yavin during the Clone era it is "yav1c_con.lua". ... found in:DRIVE_LETTER:\BF2_ModTools\assets\scripts\YAV

 

Compare that section to your own make sure they match.

Also you do need to place a 'vechicle spawn' in the map and assign it's properties

Vehical spawn" found in;

"DRIVE_LETTER:\BF2_ModTools\data_ABC\Common\odfscom_item_vehicle_spawn.odf"

61ht.jpg

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...