jediturkey Posted March 5, 2006 Share Posted March 5, 2006 I find I can defend a planet with just a bunch of Correlian Gunships and nothing else. The game says they are weak against Star Destroyers -- perhaps so but they survive almost anything. Takes a little longer but they get the job done better than tons of small ships. Link to comment Share on other sites More sharing options...
Commander Obi-Wan Posted March 5, 2006 Share Posted March 5, 2006 I find I can defend a planet with just a bunch of Correlian Gunships and nothing else. The game says they are weak against Star Destroyers -- perhaps so but they survive almost anything. Takes a little longer but they get the job done better than tons of small ships. lol....yeah I know. When I had 15 Correlian Corvettes/Gunships and most of my other units were destroyed and I had like 8 of them and they owned the Empire's units. Plus, it's sorta funny how 2 X-wing squads nearly took an Empire's army when the Death Star attacked. Link to comment Share on other sites More sharing options...
Goldenshadow Posted March 5, 2006 Share Posted March 5, 2006 The gunship has several advantages over the large imperial ships. first, it fires missile which ignore shields, so you can take out star destroyer hardpoints using hit and run. The other advantage is the speed boost that lets it perform its hit and run without losing shields. But be careful not to let them get caught by a tractor beam, and they are vulnerable to acclamators since they have proton torpedo launchers Link to comment Share on other sites More sharing options...
jediturkey Posted March 6, 2006 Author Share Posted March 6, 2006 Yah, I just took out 8 destroyers with a handful of gunboat and y-wing fleets. Link to comment Share on other sites More sharing options...
DasFlo Posted March 7, 2006 Share Posted March 7, 2006 Yeah, great fun... But, uhm... shouldn't those VSD/ISDs ... like... just utterly destroy them? I noticed just today (first time i got to use ISDs) that those gunships take a lot more of a beating from even a group of SDs than they imho by any means should. I can't believe that's just a micro issue. The AI doesn't really tend to be all that great at that, and there's not that much room for micro management with an ISD. Link to comment Share on other sites More sharing options...
jediturkey Posted March 7, 2006 Author Share Posted March 7, 2006 Yah, the VSD's really give the gunships a run for their money. Link to comment Share on other sites More sharing options...
pbarny Posted March 8, 2006 Share Posted March 8, 2006 I wonder if tag teaming a little rebel ship with an ISD tractor beam and a VSD using Weapons boost would do... Link to comment Share on other sites More sharing options...
jedi3112 Posted March 8, 2006 Share Posted March 8, 2006 I strongly believe that those gunships are the most efficient rebel unit in the game. Sure SDs give them a run for their money, but they do that to every unit. I actually now use gunships instead of Y-wings for the added durability. Y-wings tend to get shot to bits and I hardly ever lose gunships. However I do still have 5 squads of Y-wings assigned to my ground attack forces. But I don't use them in space combat since I found that I kept replacing them. I now have most of my planets build the gunships unless they can build the MC cruisers. Link to comment Share on other sites More sharing options...
Thrawn3.14 Posted July 3, 2006 Share Posted July 3, 2006 Gunships are an extremely versatile unit; they can take on anything from fighters to capital ships can win. If they can get behind an enemy starship (made even easier with the Engine Boost ability) destroying it becones relatively easy. Link to comment Share on other sites More sharing options...
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