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Constant Force Power..


Rain128

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Hey guys,

TSL Question..

 

I was wondering if there was a way to give a starting char a force power and have it active 100% of the time?

 

i had an idea for a PC that you could start as a Meraluka (i know it dosent fit 100% with the story line) and i would have the force sight that visas teaches you all the time so it would be like you were seeing thru the force all the time...

 

just a weird idea thought id throw it out and see what you guys thougt...

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It sounds like an interesting idea. I think you could do something like this:

 

Open the UTC file for the character you are editing (does the PC have a UTC?), then go to the scripts tab, and find the name of the script that's in the On Heartbeat box. Create a new script which will call that script, and also call the script for the force power you are using (or make your own custom force power script), and put the name of this new script into the On Heartbeat box.

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im Sorry but im new at this, but Pain ... that was greek to me heh :stick: but ill keep trying to figure it out :)

 

also i was looking for a way to modfy heads in the tutorials ... and didnt come up with anything .. if anyone could help me out with that, that would be great =)

 

thanks!

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I don't quite get the point in using the heartbeat script for this...

 

You could always try to plug a script like that anywhere you want :

void main()
{
object oPC = GetFirstPC();
ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectForceSight(), oPC);
}

 

I just don't know how playable the game would be with that effect on all the time and what other problems it could cause...I never used this power so I can't tell...

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