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Thrik: Anti-Aliasing Fix Problem...


LucasBob422

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Do any of the other options work? Also, have you tried using the Nvidia control panel to force anti-aliasing?

 

As far as I'm aware, older cards such as Geforce 2's, 3's and 4 MX's shouldn't have any real difficulty with rendering anti-aliasing that Grim Fandango likes without the use of additional tools — I certainly used one back before I got my Geforce 6.

 

The only possible complication is that newer drivers have wiped out the extra options with older cards; newer drivers are designed to be as fully featured for newer cards as possible — older ones always suffer, especially in terms of performance.

 

So, if you can, try to get some drivers which are roughly from the era of the Geforce 4 MX — they will be designed specifically to get the best out of your card, and hopefully will come with the anti-aliasing you want.

 

Of course, don't take what I say as absolute. If you are using older drivers and haven't tried new ones yet, then by all means try that too.

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None of the other options work. I've tried using the nVidia control panel.

 

I tried to use AA with this game and the video card about 2 years ago, and it wasn't working then either.

 

It's possible that some really really old drivers could fix this problem, but I don't feel like messing around with those, because this card is more trouble than it's worth anyway.

 

Thanks though.

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Oks. Well, I guess at least you have proper anti-aliasing in Grim to look forward to when you decide to upgrade. :)

 

I think Rivatuner simply shows you whatever anti-aliasing modes the drivers allows — they're just hidden in the official control panel. If they're not appearing, the chances are that no amount of tweaking will make them appear.

 

I keep repeating myself, but hopefully once Residual becomes more developed it will come with better support for anti-aliasing. :)

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