Liit Orda Posted March 26, 2006 Share Posted March 26, 2006 Now I've been thinking about this for a while now and I'm starting to wonder whether it might be worth attempting to add darkside transitions to party members for the first kotor game as a way of enhancing the gaming experience without changing anything in terms of gameplay... ...basically, my idea is that by adding darkside or lightside points to particular scenarios, creating a few skins and fiddling with face 2das it'd be possible to create a visual aspect of the game never seen before affected by the player's actions. I'm really bad at explaining, but I'll try and put it as an example. Highlight the following text because of spoilers... say when Juhani faces the slave tradesman and you have the option to kill him you choose to make her do so, that would add darkside points which would, in turn, trigger previously made skins to give Juhani an altogether darker appearance, showing that she has been influenced by the darkside. I know it doesn't sound like much but I'd enjoy seeing my character pervert others... or perhaps even save others. Just wondering if anyone thinks this would be possible? Link to comment Share on other sites More sharing options...
Darth_Robinson Posted March 26, 2006 Share Posted March 26, 2006 I don't think so. I don't know how you would shift the alignment of characters in K1, since there is no script for it. I wanted to do this a while ago, but abandoned the idea because it was too complicated. I suppose you COULD do a 'Bastila shift', like when Malak turns Bastila to the dark side. That would entail creating a whole new .utc file identical to the original save for the alignment and skin. You could script for the 'dark side shift' to replace the light side character with the new dark side one. It might be tricky. Also, I don't know how you would transfer the character's items to the new character. Link to comment Share on other sites More sharing options...
Darth InSidious Posted March 27, 2006 Share Posted March 27, 2006 It should be perfectly possible, I think. Link to comment Share on other sites More sharing options...
lord ignarn Posted March 27, 2006 Share Posted March 27, 2006 If I undestood you want to shift characters to the darkside. How? using different new quests or modifing the existent ones? Anyway good luck and keep working. If you want just skins you can also download skins of the party members in the darkside at pcgamemods, the only problem is that they are static, meaning, just darkside. Or if what you want is a complete darkside crew, you can download the Sith Armada Mod. Also from pcgamemods. Link to comment Share on other sites More sharing options...
Liit Orda Posted March 27, 2006 Author Share Posted March 27, 2006 No it's not that. What I want is to add darkside points for other members of your party linked to events already in game which will correspond to different skins... if you catch my drift? Link to comment Share on other sites More sharing options...
Pavlos Posted March 28, 2006 Share Posted March 28, 2006 You can do that quite easily. Just create the correct textures and reference them in the relevant .2da file and use a simple script such as: void main() { object oNPC = GetObjectByTag("Carth"); AdjustAlignment(ALIGNMENT_LIGHT_SIDE, 5); } Link to comment Share on other sites More sharing options...
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