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Need help with changing unit's firepower


SaberDuelist

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Need some help with this. If i'm not wrong, changing the <Damage> value of a unit in the XML file would mean changing the amount of damage it dealt to enemy units.

 

However, even when I place an absurdly high number in for that area, there still does not seem to be any change when I play the Rebel Campaign. It

still took a long time for rebel troopers to wipe out a squadron of stormtroopers, even though the damage value is 100000!

 

Thanks to anyone who can help out with this.

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No, <damage> value is for Autoresolve function (confirmed by Torpid-PG in old posts).

 

The damages are defined in gameconstants.xml and there are dozens of entries for each unit and the damage it applies to rest units.

 

For example, when in gameconstants.xml, search for: <!-- DAMAGE vs. ARMOR Matrix -->

 

The entries start from that comments and down...

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