-ImagiNe Posted May 26, 2006 Share Posted May 26, 2006 --- LoadMapFile --- Loading C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/castle7.map entering C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/castle7.map FloatPlane: bad normal FloatPlane: bad normal Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: duplicate plane Entity 0, Brush 730: degenerate plane Entity 0, Brush 730: degenerate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 731: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 732: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 733: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 734: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 735: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 771: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 772: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 773: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 774: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 0, Brush 775: duplicate plane Entity 2 (func_group) has shader index map "map22.pcx" WARNING: Over 90 percent structural map detected. Compile time may be adversely affected. 4718 total world brushes 30 detail brushes 0 patches 14999 boxbevels 14500 edgebevels 14 entities 38748 planes 0 areaportals Size: -3168, -3168, -65536 to 3168, 3592, 65536 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -3168.000000 -3168.000000 -65536.000000 } { 3168.000000 3592.000000 65536.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 24773 faces 34186 leafs --- MakeTreePortals --- WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume WARNING: Node With Unbounded Volume Connection closed. I stoped the saving but the Node with unbound thing will go on for over 3 hours. Link to comment Share on other sites More sharing options...
Idiotte Posted June 1, 2006 Share Posted June 1, 2006 Don't create brushes making them structural? maybe thats the problem :S Link to comment Share on other sites More sharing options...
lil_binger Posted June 6, 2006 Share Posted June 6, 2006 I hope you are using GTK 1.4 If not go get it and download it. Open the map and go to the file menu where it says plugins and go down to bobtools. In bobtools you will see an option for bursh cleanup. Click brush cleanup and it will get rid of duplicate planes and should fix your other problem. After it tells you that is deleted x# of invalid/duplicate brushes, there will be a few brushes still selected...don't delete them, just hit escape a couple times and deslect them then save your map. If you still have the node problem after that you may need to narrow down which brush is causing the problem. Delete a section/or suspected piece of your map and compile again. See if there are still errors. If there are then delete another section...and another...until you find the area that has the brush(s) that are causing the problem. That may be time consuming but it may be quicker than starting over. Link to comment Share on other sites More sharing options...
Exotic_Particle Posted March 20, 2007 Share Posted March 20, 2007 I hope you are using GTK 1.4 If not go get it and download it. Open the map and go to the file menu where it says plugins and go down to bobtools. In bobtools you will see an option for bursh cleanup.... Thankyou so much!!! Link to comment Share on other sites More sharing options...
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