locoguano Posted July 4, 2006 Share Posted July 4, 2006 A good writer could work it in.. and the sound files are all there.. he just has to grunt some more... I would connect it with getting full influence with Hanhaar... When you reach that point, you explain to him that the true source of his strength is the dark side of the force, that his "wookie rage" is a sith maurader's technique... then you offer to train him as a sith maurader so that he can have his revenge on the universe blah blah... any takers? Link to comment Share on other sites More sharing options...
Lit Ridl Posted July 5, 2006 Share Posted July 5, 2006 Their is check function for influence. You can't even imagine how easy multi classing is. Visit The most frequently used script functions. Link to comment Share on other sites More sharing options...
Darkkender Posted July 5, 2006 Share Posted July 5, 2006 A good writer could work it in.. and the sound files are all there.. he just has to grunt some more... I would connect it with getting full influence with Hanhaar... When you reach that point, you explain to him that the true source of his strength is the dark side of the force, that his "wookie rage" is a sith maurader's technique... then you offer to train him as a sith maurader so that he can have his revenge on the universe blah blah... any takers? After I finish polishing my Zaalbar Jedi Mod I'll give it a go with this. Just PM me with any technical details that you need further. Which reminds me how badly I need to play a DS Female Exile. Link to comment Share on other sites More sharing options...
locoguano Posted July 5, 2006 Author Share Posted July 5, 2006 I saw this... /*possible classes: CLASS_TYPE_SOLDIER CLASS_TYPE_SCOUT CLASS_TYPE_SCOUNDREL CLASS_TYPE_JEDIGUARDIAN CLASS_TYPE_JEDICONSULAR CLASS_TYPE_JEDISENTINEL CLASS_TYPE_COMBATDROID CLASS_TYPE_EXPERTDROID CLASS_TYPE_MINION */ AddMultiClass( CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag("Mission")); Does this just refer to KotorI or can you not give a prestige class? Link to comment Share on other sites More sharing options...
Darkkender Posted July 5, 2006 Share Posted July 5, 2006 The same principal applies in K2. However in K2 they have expanded the class list. Link to comment Share on other sites More sharing options...
locoguano Posted July 6, 2006 Author Share Posted July 6, 2006 simple script... void main() { AddMultiClass( CLASS_TYPE_SITHMARAUDER, GetObjectByTag("Hanharr")); } Now I need to add a level check... Don't want a Sith Marauder Hanharr running around at level 10... Link to comment Share on other sites More sharing options...
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