razorace Posted July 10, 2006 Share Posted July 10, 2006 I'd probably consider upping the gunner DP damage in general if we make the gunners have their accuracy based on their skill level. However, I think the DP cost for block should be consistant, otherwise it culd be confusing/frustrating. As for the skill levels in FFA, it depends on what we want to do with it. Ideally I'd like to set it up so that players start at a certain skill point level and then build up skill points as they kill other players. However, I think the skill system itself wouldn't have to depend on that ability. Link to comment Share on other sites More sharing options...
Lathain Valtiel Posted July 10, 2006 Share Posted July 10, 2006 Jedi Lord sounds better than Best in the Galaxy, which is just long and unecessary. Plus Jedi Lord was the highest rank in Jedi Knight I. Link to comment Share on other sites More sharing options...
razorace Posted July 11, 2006 Share Posted July 11, 2006 You're probably right. I was just using the term for concept purposes. I don't think the levels are actually labeled ingame. Anyway, I've started a new thread that's a bit more specific to the skill system. Link Link to comment Share on other sites More sharing options...
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