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From the guys who are about to bring you Portal, Narbacular Drop!


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Yeah, I've found most people will spend the first 30 minutes/40 hours of Narbacular Drop trying to create time paradoxes/weird portal zones/neverending hallways. It's such an innovative engine and I'm honestly kinda glad Valve is adopting it and making an advanced version. As much as Narby is nice, you can't jump.

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