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The Duke Assassination RPG (start off thread)


JR2000Z

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Due to somewhat popular demand, and the fact that the RPG threads might need a little, I would like to see how this goes...

 

THE DUKE ASSASSINATION

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RULES

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1. One character per player

2. One primary and secondary weapons per player.

3. Two other (reasonable) items to bring

4. One character gets a car were they can reload or change weapons/items once per mission.

5. Before or after a mission one page for getting drunk etc... Then you must begin a mission.

6. Missions and the number of players must be reasonable. (IE: 3 people can infiltrate a Duke Enterprises missle silo but not 1 player.

 

If you got any other ideas, post them here. Feel free to discuss what rules we can/cant have. I never made (or participated) a RPG, so I dont know much about these kind of stuff like Deac would.

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