PsiKnife Posted August 5, 2006 Posted August 5, 2006 Just curious if it's possible to change a Robe or armor to disguise look (ie: the Ubese Bounty Hunter or Sith assassin) via the model and texture reference in item editor as opposed to a disguise property in item editor. Thx to anyone that knows.
Emperor Devon Posted August 5, 2006 Posted August 5, 2006 Yes, it is. You can extract the model and texture files of the Ubese bounty hunter, for example, and rename them after the texture and model file names of the armor you want to replace. This is generally a poor method, as it will end up affecting the other armor that uses the same model. The disguise property is a much simpler and safer method of doing it.
PsiKnife Posted August 5, 2006 Author Posted August 5, 2006 Yes, it is. You can extract the model and texture files of the Ubese bounty hunter, for example, and rename them after the texture and model file names of the armor you want to replace. This is generally a poor method, as it will end up affecting the other armor that uses the same model. The disguise property is a much simpler and safer method of doing it. Yeah looks like I'll have to do it that way. I was just trying to see if I could make Ubese Bounty Hunter gear spawnable - though I'm sure they're just a complete model and not wearing it externally. Thx
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