wazmol69 Posted August 10, 2006 Share Posted August 10, 2006 hiya ace how do you add units to your team basicly i want to add rep_inf_ep2_marine and rep_hero_macewindu but when i add the in the ABCc_con.lua they dont appear ingame also when i go to change my hero from anakin to obiwan it doesnt work thanks alot. wazmol Link to comment Share on other sites More sharing options...
Samnmax221 Posted August 10, 2006 Share Posted August 10, 2006 This is best left to PM's Link to comment Share on other sites More sharing options...
AceMastermind Posted August 10, 2006 Share Posted August 10, 2006 I did actually add a Episode 2 marine, a CIS marine and Count Dooku to one of my maps and this is what the ABCc_con.lua looks like: ReadDataFile("SIDE\\rep.lvl", "rep_inf_ep2_rifleman", "rep_inf_ep2_rocketeer", "rep_inf_ep2_engineer", "rep_inf_ep3_officer", "rep_inf_ep2_jettrooper", "rep_hover_fightertank", "rep_hero_anakin", "rep_hover_barcspeeder", "rep_inf_ep2_marine", <====added this "re_fly_assault_dome", "rep_fly_gunship_dome", "rep_fly_gunship", "rep_walk_atte") ReadDataFile("SIDE\\cis.lvl", "cis_inf_rifleman", "cis_inf_rocketeer", "cis_inf_engineer", "cis_inf_officer", "cis_inf_marine",<=======added this "cis_inf_droideka", "cis_hero_countdooku", <=======added this "cis_fly_droidfighter_sc", "cis_fly_fedlander_DOME", "cis_fly_techounion_dome", "cis_fly_droidfighter_DOME", "cis_hover_aat") ReadDataFile("SIDE\\imp.lvl", "imp_walk_atst" ) ReadDataFile("SIDE\\tur.lvl", "tur_bldg_laser", "tur_bldg_tower") SetupTeams{ rep = { team = REP, units = 30, reinforcements = 150, soldier = { "rep_inf_ep2_rifleman",9, 25}, assault = { "rep_inf_ep2_rocketeer",1, 4}, engineer = { "rep_inf_ep2_engineer",1, 4}, sniper = { "rep_inf_ep2_sniper",1, 4}, officer = {"rep_inf_ep3_officer",1, 4}, special = { "rep_inf_ep2_jettrooper",1, 4}, marine = { "rep_inf_ep2_marine",1, 4},<=added this }, cis = { team = CIS, units = 30, reinforcements = 150, soldier = { "cis_inf_rifleman",9, 25}, assault = { "cis_inf_rocketeer",1, 4}, engineer = { "cis_inf_engineer",1, 4}, sniper = { "cis_inf_sniper",1, 4}, officer = {"cis_inf_officer",1, 4}, special = { "cis_inf_droideka",1, 4}, marine = { "cis_inf_marine",1, 4}, <===added this } } SetHeroClass(CIS, "cis_hero_countdooku")<==changed Maul to Count Dooku SetHeroClass(REP, "rep_hero_anakin") Link to comment Share on other sites More sharing options...
wazmol69 Posted August 11, 2006 Author Share Posted August 11, 2006 thanks my friend Link to comment Share on other sites More sharing options...
wazmol69 Posted August 11, 2006 Author Share Posted August 11, 2006 can i do the same with adding macewindu but not as a hero? thanks Link to comment Share on other sites More sharing options...
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