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Cel Shading Shader


_PlasmA_

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Posted

Hello,

 

I've recently started a map for Movie Battles and I want to cel shade it to make it look like the Clone Wars series on television.

 

I have looked around for a cel shading shader for my textures but I haven't been able to find one. If someone could direct me to one I would really appreciate it.

Posted

You can download my Clone Wars Cartoon Model Pack and have a look at the shaders.

 

Here's an example...

 

models/players/cw_anakin/hips

{

q3map_nolightmap

cull disable

{

map models/players/cw_anakin/hips

rgbGen identity

}

{

map models/players/cw_anakin/shade

blendFunc GL_DST_COLOR GL_ZERO

rgbGen identity

tcGen environment

}

}

[/Quote]

Posted

Yeh that was the first thing I tried but it didn't work for mapping which was a shame but I managed to find a tutorial for it in the end but thanks for your help.

Posted

Ok are you talking about making the black outlines? because you cant do it thru the shader, you have to invert you meshes add a push modifier and apply a black material.

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