_PlasmA_ Posted August 17, 2006 Share Posted August 17, 2006 Hello, I've recently started a map for Movie Battles and I want to cel shade it to make it look like the Clone Wars series on television. I have looked around for a cel shading shader for my textures but I haven't been able to find one. If someone could direct me to one I would really appreciate it. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted August 17, 2006 Share Posted August 17, 2006 You can download my Clone Wars Cartoon Model Pack and have a look at the shaders. Here's an example... models/players/cw_anakin/hips { q3map_nolightmap cull disable { map models/players/cw_anakin/hips rgbGen identity } { map models/players/cw_anakin/shade blendFunc GL_DST_COLOR GL_ZERO rgbGen identity tcGen environment } } [/Quote] Link to comment Share on other sites More sharing options...
_PlasmA_ Posted August 18, 2006 Author Share Posted August 18, 2006 Yeh that was the first thing I tried but it didn't work for mapping which was a shame but I managed to find a tutorial for it in the end but thanks for your help. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted August 18, 2006 Share Posted August 18, 2006 Ok are you talking about making the black outlines? because you cant do it thru the shader, you have to invert you meshes add a push modifier and apply a black material. Link to comment Share on other sites More sharing options...
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