Quanon Posted August 25, 2006 Share Posted August 25, 2006 I wonder if anyone can help me with this ; I extracted the of helmet 10 with kotortool and now I want to import in 3d max , I've got NWmax running in 3d max and I use it to import the mdl file . But when I click import I got the following error : Binary mdl file not decompiled . check file is valid or NWNmdlcomp is present . So I gues I'm skipping an important step some where or I'm missing a tool ???? I've looked around the forum .... but didn't really found an anwser So please help , I really want to make a model for kotor , even if it is a box Link to comment Share on other sites More sharing options...
Quanon Posted August 25, 2006 Author Share Posted August 25, 2006 Ok , sorry I've found out what needed to be done , I forgot that I have to use mdlops . Sorry !!! You can destroy this thread !! Okey-dokey... per request. -RH Link to comment Share on other sites More sharing options...
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