Darth InSidious Posted September 1, 2006 Share Posted September 1, 2006 Can you stop a character from "breathing" - i.e. make them stand motionless? Would changing their type to "Droid" and removing the OnHeartbeat script do it? Link to comment Share on other sites More sharing options...
stoffe Posted September 1, 2006 Share Posted September 1, 2006 Can you stop a character from "breathing" - i.e. make them stand motionless? Would changing their type to "Droid" and removing the OnHeartbeat script do it? As far as I know that is part of the "standing idle" animation in the standard animation supermodel used for humanoids. So you'd either need to modify that animation, or make them play another animation where they are completely still (like the paralyze/stasis animation). Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 2, 2006 Author Share Posted September 2, 2006 Thanks Link to comment Share on other sites More sharing options...
Pavlos Posted September 2, 2006 Share Posted September 2, 2006 This seems like as good a place as any to ask this. How is a supermodel assigned to a model? I'm just curious, does anyone know this? Link to comment Share on other sites More sharing options...
stoffe Posted September 2, 2006 Share Posted September 2, 2006 This seems like as good a place as any to ask this. How is a supermodel assigned to a model? I'm just curious, does anyone know this? The supermodel assignment... No idea if MdlOps supports changing it though, haven't tried it. Link to comment Share on other sites More sharing options...
Pavlos Posted September 2, 2006 Share Posted September 2, 2006 Hehe, in such an obvious place too. I really should learn to look a bit more closely at all those buttons and labels, shouldn't I? Thanks. Link to comment Share on other sites More sharing options...
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