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Module Editing help


Coola

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Hey i've currently been making a module area by just manualy editing the .git file. It's been going fine, but i've only now just found out that the map for the area I have been modding is available for the Module Editor in the Kotor Tool.

 

Is there anyway to mold my already customized area into a module project, without starting my module again?

 

This is for KOTOR by the way.

 

Thanks in advance

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You don't actually need to do anything :).

 

Open the Module Editor

KotOR Tool --> Tools --> Open Module Editor

 

Then use the Module editor to open up the folder with your project files in.

File --> Open Module Project

 

The tool will ask you which game it is for, select the correct one... and away you go. No need to start again :).

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aw well, thanks for letting me know

 

Edit:

You don't actually need to do anything :).

 

Open the Module Editor

KotOR Tool --> Tools --> Open Module Editor

 

Then use the Module editor to open up the folder with your project files in.

File --> Open Module Project

 

The tool will ask you which game it is for, select the correct one... and away you go. No need to start again :).

 

hmm...when i tried this i got an error

 

"Object reference not set to an instance of an object."

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Are you using items that aren't in your userpallete folder or aren't already ingame?

 

I cant try it right now. So i put my custom made stuff in the Userpallete folder and the normal untouched stuff in the module project folder?

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