SithRevan Posted September 20, 2006 Share Posted September 20, 2006 Hey guy's I was just wondering how do I make an NCP dual wield lightsabers like the PC or one of the party members? Also if this can be done what is "Struct ID:" for the chracters hand so I can equip it on them? So if you guys could help me with this I would really appreciate it, Thanks. Link to comment Share on other sites More sharing options...
Prime Posted September 20, 2006 Share Posted September 20, 2006 Are you talking about writing a script to configure enemies to dual wield? If you like, you can look at my Assassin to Dark Jedi Conversion mod. Applying dual wielding abilities is one of the options. Basically you have to give them the appropriate feats and equip the weapons... Link to comment Share on other sites More sharing options...
SithRevan Posted September 20, 2006 Author Share Posted September 20, 2006 Actaully they are not enemies, they are actaully just fellow jedi that I want to have two sabers in thier hands instead of one. So will that still work giving them the feats and what not? Also what would the struct ID in the gff editor be to equip the lightsaber to the character? If you would be willing to help me with that I would really appreciate it, thanks. Link to comment Share on other sites More sharing options...
stoffe Posted September 20, 2006 Share Posted September 20, 2006 Hey guy's I was just wondering how do I make an NPC dual wield lightsabers like the PC or one of the party members? Also if this can be done what is "Struct ID:" for the chracters hand so I can equip it on them? Why not use KotorTool's UTC editor? That way you'll only need to drag the weapon into the proper slot (or double-click the slot and type in the ResRefs in case of custom items), which is a lot simpler. If you for some reason want to use a GFF editor instead the two active weapon slots are determined by structs with type id 16 (0x10) and 32 (0x20) in the Equip_ItemList list field in the UTC file. The struct type id determine which slot an item here ends up in. Link to comment Share on other sites More sharing options...
SithRevan Posted September 20, 2006 Author Share Posted September 20, 2006 Ok thanks stoffe, also I am not using the kotor tool UTC editor becuase the window is not fully sized so I can't use some of its functions, but I can usally do pretty much the same thing with the GFF editor though. So thanks for the help. Link to comment Share on other sites More sharing options...
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