TearsOfIsha Posted November 10, 2006 Share Posted November 10, 2006 Actually, I've not had much bother with the Corrupt faction (beyond their magic base destroying ray activates when you clear corruption from certain planets). I'm mainly having problems with the empire. Petro appear to have forgotten that if you allow the AI to bring in 10 star destroyers at once, then the battle becomes unwinnable. Link to comment Share on other sites More sharing options...
Lundquist Posted November 10, 2006 Share Posted November 10, 2006 I don't understand how someone can claim that the ZC isn't overpowered. I was just playing GC with the Rebel side, and I attacked Bothawui with the following force: Home One Sundered Heart 4x Calamari Cruisers 4x Mc30c 1x Assault Frigate 1x Nebulon Frigate 7x Corellian Corvettes 6x Corellian Gunboats 10x B-Wings the ZC had: 1x Level 4 space station 2x V class frigates In that battle I managed to take down 1 Vengeance Frigate before my entire forces were completely destroyed - With all my ships constantly firing at a Veangence frigate it took about 5 minutes to bring it down. Before that, my fleet had just ripped through an entire imperial fleet with 4 SD and several other ships, with no big losses. Doesn't that seem overpowered? The groundbattles I find is balanced fine though - it just sucks that Luke, Yoda or Obi-Wan can't be used in raidparties:/ Link to comment Share on other sites More sharing options...
TearsOfIsha Posted November 10, 2006 Share Posted November 10, 2006 Sounds like another bug. The Vengence cruisers are those weird, cross shaped mass-driver toting things, yeah? They do appear tough - but I've found a fully equipped Assault Frigate is enough to bring them down. Some Y-wings are a big help. Oh, and you say you had 4 MC30s shooting out the same time 5 minutes? There's definitely something went wrong there, I've brought down an ISD with that many before in about 2 minutes.... Link to comment Share on other sites More sharing options...
mattwild Posted November 10, 2006 Author Share Posted November 10, 2006 Now that is very true, MC30s will make absolute bloody mincemeat of anything resembling a capital ship. Link to comment Share on other sites More sharing options...
YertyL Posted November 11, 2006 Share Posted November 11, 2006 Haha, I just found a funny illustration of the ZC's imbalance: http://www.esl.eu/de/empireatwar/foc/1on1/news/30106/ It's a german cup and they explicitly exlude the ZC as a party for balance reasons: # Start: 08.11.06 18:00 # Zeit zwichen den Matches: Zwei Tage # Zann Konsortium verboten! I just find it funny that they appear to be so OP that they have to be excluded from a match if it is to be fair. Link to comment Share on other sites More sharing options...
TearsOfIsha Posted November 11, 2006 Share Posted November 11, 2006 Haha, I just found a funny illustration of the ZC's imbalance: http://www.esl.eu/de/empireatwar/foc/1on1/news/30106/ It's a german cup and they explicitly exlude the ZC as a party for balance reasons: I just find it funny that they appear to be so OP that they have to be excluded from a match if it is to be fair. I think that pretty much says it all really. At least the devs are watching these forums - I think the next patch will at least make up for mistakes. Good lord, they need to get a new testing team - the exp pack feels like it's an alpha version. Link to comment Share on other sites More sharing options...
Lundquist Posted November 11, 2006 Share Posted November 11, 2006 hmmm... I think some of the mods I took over from "regular" EAW screwed it up a bit. I now AM capable of taking out those ships and bases - however, I still think it's insanely more tough then taking out what's supposed to be the equivalent in Imperial forces. Link to comment Share on other sites More sharing options...
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