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Galactic Conquest Tournament - Beta


Apocalypse|TFL

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Galactic Conquest Tournament

 

Background

 

The Galaxy is in turmoil. For centuries, rival tribes have fought leaving scars across countless star systems. Planets and once habitable moons have become wastelands caused by the destructive power of Fleets belonging to some of the galaxy's most powerful Organisations. After so long, and so much fighting an opening has revealed itself. Will one Clan emerge the victor or will the Galaxy burn for all time?

 

Aim

 

Lead your Clan and claim the key systems for your own, wipe out all opposition and take control of the Galaxy.

To gain territory in the Galactic map, a challenge must be issued by you to the Clan who owns the territory your after. Once Challenge has been accepted, then a series of games must be played in order to determine whether or not you will claim that territory for your own. The Tourney ends when all opposing clans are defeated and you Stand as the Victor.

 

Rules

 

1. Games can be played 1v1, 2v2, 3v3 as long as both parties agree to it prior.

2. In order to 'win' territory, a minimum of 4 games must be played. 2 for space and 2 for land. For example;

 

TFL challenge THX for control over Polus. Challenge is accepted and a 2v2 takes place. In order to secure Space territory, TFL will play THX 2 games in space, one as Empire the other as Rebellion. If a draw occurs (a 1 - 1 scenario) then a third game must take place with the defenders choosing which side to play and which settings to use (in this event, the settings the defenders choose will NOT be argued against). If TFL win both space matches (or win 2-1) then they can initiate a land battle that plays in the same way as you would play Land, with the draw scenario still in place. Once all the games have been played and TFL win space and Land then the planet becomes theirs.

 

3. Challenges will take place in Battle Rounds. For Example, Round 1 would see TFL attack THX and THX attack TWNZ and TWNZ would attack TFL;

 

TFL attack THX = THX loses a planet

THX attacks TWNZ = TWNZ loses a planet

TWNZ attacks TFL = TFL defend, keeping planet

 

Once all attacks have been completed the round ends and the next round begins. This will keep the tourney in a state of continuation.

 

In the event that more than one Clan issues a challenge to the same planet, then either the Clan who challenged 1st would take the 1st attack or the Clan nearest to the target via the 'map'. So...

 

TFL attack THX for Polus = TFL wins Polus

TWNZ attack TFL for Polus = TWNZ wins Polus

THX attack TWNZ for Shola = THX wins Shola

 

4. A clan can only attack a system/planet if they have the planet that links to the target planet.

 

5. A round will typically last a maximum of a week with any outstanding battles being resolved automatically.

 

 

This Tourney is a Beta tourney (as I haven't worked out all the bugs of it yet - such as loopholes and rules that need to be added) and will only be open to the 1st four Clans who show interest, if the tourney turns out to be a success then it will be opened to the remaining Clan community.

 

an Example of the map can be found here.

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