JackBaldy Posted December 27, 2006 Share Posted December 27, 2006 Well it was just a suggestion if you were to go along with this 'haymaker' idea, other than that, I am not sure how you could code a 'haymaker' type attack. Link to comment Share on other sites More sharing options...
Maxstate Posted December 27, 2006 Share Posted December 27, 2006 Your power attack idea is a double windup, right? Won't work unless you take a big running start away from your opponent. Link to comment Share on other sites More sharing options...
JackBaldy Posted December 27, 2006 Share Posted December 27, 2006 It has been marked off as too difficult, but in any case how would it be any different than doing an attack fake? It wouldn't, the thing is it won' change direction as an attack fake would. But there is no point in discussing it now since it has been marked off as too difficult and it generally would not be worth the time anyway. Link to comment Share on other sites More sharing options...
razorace Posted December 27, 2006 Share Posted December 27, 2006 Technical reasons. Hard to explain without covering the way the entire saber animation system is controlled. Link to comment Share on other sites More sharing options...
JackBaldy Posted December 27, 2006 Share Posted December 27, 2006 If it sounded whether or not I was questioning if it was actually difficult, I apologize. But to clarify, I was not Link to comment Share on other sites More sharing options...
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