JediMarauder Posted December 28, 2006 Share Posted December 28, 2006 Hi. I was just wondering how I would make an armor not restrict the use of force powers in KotOR I. Which file is it that determines such things? I would really like to know since I have jus recently started modding. I understand the basics but the one thing that bothers me is that I cant figure out how make these "jedi armors", so I would appreciate it if someone could give me some instructions on how to accomplish this. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted December 28, 2006 Share Posted December 28, 2006 Had the exact same question many moons ago http://www.lucasforums.com/showthread.php?t=138428 and Welcome to the Forums! p.s. Be sure to also read the thread that tk102 links to, to have a better understanding Link to comment Share on other sites More sharing options...
JediMarauder Posted December 28, 2006 Author Share Posted December 28, 2006 Wow It looks like we both made the same observations and mistakes. I also tried changing the BaseItem value of my armor to that of a robe and got the same result. So I figured changing itemtype would have the same results. I never would have even thought about changing that and the itemclass values. Thanks Link to comment Share on other sites More sharing options...
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