n1gamer Posted May 1, 2007 Share Posted May 1, 2007 I am creating a head for a new character, and i have put a scar on his face. The problem is that when i test the new head in tsl, the scar appears on both sides of the characters face is there a way to fix this. I am using photoshop to create the scar. Thanks for listening n1gamer Link to comment Share on other sites More sharing options...
Master Zionosis Posted May 1, 2007 Share Posted May 1, 2007 Unfortunately there isn't a way that we know of just yet, the problem is that Bioware made it so it was easier for them, they mirrored the image so it would just appear on both sides of the face. Link to comment Share on other sites More sharing options...
glovemaster Posted May 1, 2007 Share Posted May 1, 2007 the only way i can think of is if it runs down the center of the head.. Link to comment Share on other sites More sharing options...
Master Zionosis Posted May 1, 2007 Share Posted May 1, 2007 Ahh true, might look a bit odd, but thats the only possible way at the moment. Link to comment Share on other sites More sharing options...
n1gamer Posted May 1, 2007 Author Share Posted May 1, 2007 Ahh true, might look a bit odd, but thats the only possible way at the moment. Thanks for the help anyway. Thanks again n1gamer Link to comment Share on other sites More sharing options...
T7nowhere Posted May 1, 2007 Share Posted May 1, 2007 You could always reskin a head that has one section not mirrored. there are a couple heads that do have scars. But you are still limited to the way that the texture is mapped. Link to comment Share on other sites More sharing options...
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