Darth_Calo Posted June 26, 2007 Posted June 26, 2007 I was wondering, would it be possible to rip off the repaired section of the Ebon Hawk and move Bao-Dur into the main hold? That way it looks like the ship really has seen some better days. Basically you'd just remove a piece of the hull and seal up the garage when in transit to prevent depressurization.
Wacky Jack Posted June 26, 2007 Posted June 26, 2007 but that would also cut off access to your workbench unless you had another one placed in the cargo hold or something.
glovemaster Posted June 26, 2007 Posted June 26, 2007 Well you could change the ARE, LYT and VIS files for the Ebon Hawk to the values from the Prolog Ebon Hawk, the one with massive holes in it. Shouldn't be too hard, but you would need to move Bao dur, i think you will need to edit the on enter script.
Darth_Calo Posted June 26, 2007 Author Posted June 26, 2007 But could it be done? If so, can someone do it for me? Also, if someone could edit the dialog files for the Administrator of Khoonda so she comments on the...state of the Ebon Hawk EDIT: Anyone willing to do this for me please Private message me. Thanks! Edit 2: but that would also cut off access to your workbench unless you had another one placed in the cargo hold or something. Well it would make the effects of the Ebon Hawk's battle more evident, and also it would make more sense because I doubt mining droids could repair that big of a hole.
SuperSaiyanZolo Posted July 8, 2007 Posted July 8, 2007 thing is that the mining droids really did a horrible job of it too so it already has the crappy sence of being "battle damaged"
Darth_Calo Posted July 21, 2007 Author Posted July 21, 2007 thing is that the mining droids really did a horrible job of it too so it already has the crappy sence of being "battle damaged" But I still think it would look cooler with a hunk missing. Think about it.
glovemaster Posted July 21, 2007 Posted July 21, 2007 Well i dont think that the hole would make much sence unless you maybe added forcefields bo block access to the hole, because if you didn't you should swell up and explode, you wont but if should happen and i'd keep the game realistic. OR you could add an airlock feature and script it so that you have a spacesuit on when you go through the airlock. Also you will need to dress Bao Dur the same.
Traven_Attacker Posted August 4, 2007 Posted August 4, 2007 what about the cutcense does when like g0-t0 gets repairs or hk47 for example?
Darth_Calo Posted August 13, 2007 Author Posted August 13, 2007 what about the cutcense does when like g0-t0 gets repairs or hk47 for example? Hmm yeah but lot's of mods cause cutscenes to not match up to the actual game. (Like every mod to modify bastila EVER) Well i dont think that the hole would make much sence unless you maybe added forcefields bo block access to the hole, because if you didn't you should swell up and explode, you wont but if should happen and i'd keep the game realistic. OR you could add an airlock feature and script it so that you have a spacesuit on when you go through the airlock. Also you will need to dress Bao Dur the same. good point. Can anyone do it for me, please?
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