Yango Posted August 6, 2007 Posted August 6, 2007 Hey, any way to bind a style to a key? So one could avoid going through other styles to get from soresu to juyo for example, when having many of them. If it's not possible could anyone code such thing, it would be nice.
razorace Posted August 6, 2007 Posted August 6, 2007 It's not currently possible. It's probably doable with some code modifications but I'm not sure people care about it enough to deal with messing with it.
Maxstate Posted August 6, 2007 Posted August 6, 2007 Styles should be harder or more expensive to buy, or people should have more reason to specialise in them.
[Alpha]-0mega- Posted August 9, 2007 Posted August 9, 2007 Err, what the hell? lol. He's asking if you can bind a style. Well, as said they'd have to code it in. There was a little trick in single player to do it, though it involved cheating with ''adding'' styles, rather than actually ''switching'' to them, sadly enough it's not possible to use that game in mp (not even with cheats on, some commands don't work there, and vice versa) I know of a third party hack that could achieve what you want, though it's kind of a hassle for a simple thing like this.
Yango Posted August 9, 2007 Author Posted August 9, 2007 Sure it's not a big issue. If it's so much harder to do than 'bind x blah_style1' + a lil script, then forget it.
[Alpha]-0mega- Posted August 9, 2007 Posted August 9, 2007 Sure it's not a big issue. If it's so much harder to do than 'bind x blah_style1' + a lil script, then forget it. Well as far as default commands go, nope, it's not anything like that. A third working thing would involve having a sensor of something, that would ''detect'' when you use style X, then stop ''rotating''. Or a hack that would simply force style X upon you, but that would be actual hacking rather than ''rotate, stop when style X is selected" Until then I guess you have to wait till someone implements a feature for it.
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