Wedge Suron Posted September 1, 2007 Share Posted September 1, 2007 I Have the mod... sorry it's the one that spawns a Scout that joins your party and replaces T3-M4 that you can train to be a Jedi and the Recruit Nichos mod the 2 mods use around the same area and same incident to spawn. Is it a Conflict to not find Nichos? Link to comment Share on other sites More sharing options...
Master Zionosis Posted September 4, 2007 Share Posted September 4, 2007 Does the mod that replaces T3-M4 edit the tatooine module, like is there a .mod file in the archive? Link to comment Share on other sites More sharing options...
Gargoyle King Posted September 4, 2007 Share Posted September 4, 2007 Did you install the mod with a save file after Tatooine, if so then this may be the problem as if you have already completed Tatooine usually the scripts for these sort of things fire off when you first visit the planet, thus revisiting it after installing the mod won't fire up the script needed. Restart the game and when you first get to Tatooine if the same things happen then it is i'm afraid a mod clash and so unless you know how to merge these mods to make them compatible you'll have to do the tedious thing of choosing which mod you'd prefer to have installed out of the two. Hope This Helps! Link to comment Share on other sites More sharing options...
Wedge Suron Posted September 5, 2007 Author Share Posted September 5, 2007 no to both. Link to comment Share on other sites More sharing options...
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