Silveredge9 Posted September 1, 2007 Share Posted September 1, 2007 I've been skinning blind for the past year or so, so today I figured I'd try my luck at importing a model into Gmax and using that as a reference to how the skin looks. I've successfully imported a model into Gmax, but there is all these 'big white parts', that stop me from seeing the full model. Anybody know of a way to turn these off? Here's a screenshot showing what I see. Link I apologize if this is covered in another thread, it's just that I'm not exactly sure what to look for. Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
stoffe Posted September 1, 2007 Share Posted September 1, 2007 I've successfully imported a model into Gmax, but there is all these 'big white parts', that stop me from seeing the full model. Anybody know of a way to turn these off? Here's a screenshot showing what I see. Link You can hide the bones (I think they are) by showing the Display Floater in the Tools menu and then press the Hide --> By Name... button on that palette. Select all except the skinmesh objects in the list and press the Hide button. Link to comment Share on other sites More sharing options...
Silveredge9 Posted September 1, 2007 Author Share Posted September 1, 2007 Ah, thanks for that. Link to comment Share on other sites More sharing options...
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