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UVW-Mapping Tutorial of somesorts


Quanon

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Hello all !

 

Here to post that I just finished a long tutorial / guide on how to unfold your mappings of 3D models .

 

It has lots of screenshots to show where and what to click .

I tried to show some handy tricks and things you need to look out for .

 

But alas , I'm not god , so I may have mist certain things .

 

THough a warning , I use 3D-Max , so G-Max users fear not .

I used certain tutorials for G-Max and found everything back in Max .

 

Things might look a bit differant , but Max and G-Max are family , so its not impossible to find things back .

 

Here's the link : Click me, or Click me

 

And I hope an admin of the LF boards could get this to a better place , just like last time I uploaded to the evil Rapidshare *schudders*

 

Ofcourse some feedback is welcome .

 

Enjoy !

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Here to post that I just finished a long tutorial / guide on how to unfold your mappings of 3D models .

 

And I hope an admin of the LF boards could get this to a better place , just like last time I uploaded to the evil Rapidshare *schudders*

 

Very nice. :)

 

I've copied your posts to the Modeling/texturing tutorials forum and uploaded a copy of your tutorial to the SWK file server, adding the link to your post.

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