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[K1] Could use some help!


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Here's a guide to add a Twi'lek head for K2, this should also work for K1. Refer to the other lines in the Portraits.2da and Heads.2da for DS transitions.

 

To change his head either extract a model and texture and rename it as Bandons Head/texture, or you could edit Darth Bandon's row in the Appearance.2da (i.e. change normalhead to whatever row you want). If this makes no sense to you then you should check this out.

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