Jump to content

Home

Scripting a specific battle animation


Silveredge9

Recommended Posts

I'm trying to script an NPC attacking another using a specific battle animation. Which in this case would be the Melee Power Attack animation.

 

I picked up the script below through searching in existing threads. Though I'm not exactly sure how to tell which animations in animations.2DA represents a corresponding attack animation. (Names like f4d3, g4r2 and g8a1...?)

 

AssignCommand(oNPC2,CutsceneAttack(oNPC,217,1,10));

 

Any help on this would be greatly appreciated. :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...