Jump to content

Home

2da Merger


Darth Payne

Recommended Posts

I am requesting a tool that does one thing and one thing only, merge 2da's.

 

It should be like the jrl merger, which is very easy to use if you have the proper files.

 

Is it possible to make such a tool?

 

And no, Kotor tool is a bit advanced for rookies to use, especially for those with very little in terms of computer skills.

Link to comment
Share on other sites

The reson there isn't an end-user tool like this is commonly there is alot more to be done than simply merging the 2da file... you have to edit all the related game files to accomidate the possible changes in the 2da file.

 

If you don't then glitches, crashes, and full-on lockups can and will occur.

 

Hence it would be a near impossible task to make a tool that could do this because of all the variables.

Link to comment
Share on other sites

The reson there isn't an end-user tool like this is commonly there is alot more to be done than simply merging the 2da file... you have to edit all the related game files to accomidate the possible changes in the 2da file.

 

Indeed, you need to know how a particular 2DA file is used and what other game data references it (and in what way: by line number or row label) to be able to effectively merge them. After you've merged the 2DAs all those other places need to be updated to point to the correct rows in the new, joined 2DA file.

 

This is why there is no "one click to make mods compatible" for mod users, and the available utilities (2da merger, tslpatcher etc) are mainly meant for modders to use or configure. They help by automating the dreary parts of combining mod data, but they can't do all the job for you. :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...