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TSL Feats and Forcepowers gain


Eefluxx

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What 2da's would I need to alter if I wanted to say give my pc 3 feats and 3 force powers per level up?

 

Also is it possible to alter what the NPC's skill levels are before they start out?(like if Atton has a 12 constitution but you want him to start out with a 16)

 

I know I can do this with KSE but I would like to know what I would have to alter in the actual files so I can try this myself :)

 

Thanks

 

Eefluxx

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With Feats and Force Powers...

 

Feats: go to featgain.2da, and change the number for whichever ones you wanted (ie Jedi Guardian, Scoundrel... you know the classes) to whatever number of feats you want.

 

Force Powers: got to classpowergain.2da and do the same as in the feats... only it will come up as Jedi Classes only instead of Jedi classes and regular classes. :)

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I have two mod releases that focus on feat and Force power progression. You can use those as a reference as to what files need to be edited and how to do it if you compare the original and the altered versions I made. :D

 

http://knightsoftheoldrepublic.filefront.com/file/Feat_Progression_for_TSL;76583

 

http://knightsoftheoldrepublic.filefront.com/file/Force_Powers_Feat_Gain_for_TSL;61185

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Thanks Shem, that will help out alot :)

 

Edit: Hey Shem I looked at what you did and I tried it with the 3 in each slot as well as some 4's here and there and some 2's but when I tried to save I got an error messege.

I went ahead and did continue instead of quit and then when I looked at the featgain2da again every row had a 34 in it. It was kinda cool cause I got 34 feats as well as 34 bonus feats each level even tho I didn't need nearly that many.:lol: But when I resaved again and added a 50 after the 49 in the first column it saved fine.

 

I added the 50 because there was an un-numbered section that had all 34's in them as well.

 

Any idea what I did wrong?:confused:

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