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Shadowlands again


Seamhainn

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Hello!

 

I spawned some opponents for the pc to fight against. Unfortunately if the pc discovers those npcs they stay put and don't gang up against the pc like they normally do.

 

Has that again to do with the missing .pth file by chance? Some Kinrath I spawn with an encounter at another place gang up with the pc alright, but there is much space for the critters to walk. The ones I have trouble with are in a confined area. Might that have something to do with their reluctant behaviour?

 

Also there are two npcs which start as neutral, then I change them to hostile faction, but they don't attack. Any suggestions?

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I've actually had a similiar problem myself. Tried generating the sith trio elsewhere, but can only ignite the preattack dialogue by clicking on the proper one (and I didn't change the appearance of any of them, so they all look the same), whereupon you get the obligatory "Lord Malak.." line followed by all 3 going hostile. Which file causes you to trigger the dialogue while still several yards away?

 

If you just want them to attack right away on sight, have you changed their faction to hostile? Had a little trouble trying an experiment in the tatooine temple ruins. Had to click on sith twice, before AND after the attack dialog before they engaged me. That was in one of the wide open sections of the "cave". Also substituted (hostile)wardroids for kinrath in the crystal cave and they didn't rush out to "greet" you like the spiders. You had to draw them out to get them to move.

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