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Help with puzzle ideas


Seamhainn

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Posted

Hello!

 

I am again working on the deleted Vulkar Base level.

 

Spoiler warning:

 

 

 

The pc can get a keycard which he needs to leave the level. As it was left be the developers this card could be acquired quite easily. I changed that.

 

 

 

More spoilers:

 

 

 

Now there shall be three ways to get the said card:

1. From a spice junkie. This is already solved by the developers. I consider this solution the grey solution.

2. By killing one of the mechanics. I consider this the dark solution with the appropiate shift (surprice!). I did not decide yet which mechanic will hold the card...

3. The pc can create a new card with a computer terminal. I consider this the light solution (without a shift though).

 

 

 

To accomplish the latter I need a neat little puzzle which can be solved by the pc via a conversation. Unfortunately I am not very creative in this area. If you have any idea, please don't hesitate to mention it.

 

As an importent note: If you have an idea, please pm it to me or post it with a spoiler tag, thanks.

 

Take care

Posted

take the idea from Manaan ... :D .. the Sith card could be acquired by solving series of mathematical ... stuff .. so why not make like a buhmillion of maths-related questions, equations or smthn ? ... after all ... electronics is strongly connected to maths ...

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