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3 Questions about Waypoints


DarthJebus05

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Extract a waypoint from the game which matches the one you'd like to do, for example I believe there's a slight difference between a waypoint like the one Trask moves to and one where you start in a module. Anyway once you've got one, just change the tag and resref of it. And yes whatever the co-ordinates are in the struct are where the NPC will move to.

 

--Stream

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