Dex Dakari Posted February 25, 2008 Share Posted February 25, 2008 My idea is that the DP from dueling players auto switches to 100, i came on the idea yesterday when i was fighting somebody who had 88 dp while i had 103, quite unfair, isn't it? pls comment on the idea. Link to comment Share on other sites More sharing options...
razorace Posted February 25, 2008 Share Posted February 25, 2008 Skill point differences are a part of the game. One player might be at an advantage or disadvantage based on the situation. Plus, I don't think it is fair to other players if players' HP/DP/etc reset whenever they join a duel. Players could use that to "escape" from an attack who rightfully damaged them. Link to comment Share on other sites More sharing options...
Maxstate Posted February 25, 2008 Share Posted February 25, 2008 Plus, **** private duels. I'm going to set out and make them off by default so you need at least half a braincell to figure out how to turn them back on. They're for arrogant pricks that want to mess about alone and like screwing around with people's games. Link to comment Share on other sites More sharing options...
JRHockney* Posted February 26, 2008 Share Posted February 26, 2008 Plus, **** private duels. I'm going to set out and make them off by default so you need at least half a braincell to figure out how to turn them back on. They're for arrogant pricks that want to mess about alone and like screwing around with people's games. Easy Max. Theres plenty need for private duels. Its not like every game has to be a full fledged war needing hords of players or even a small ffa where the skys the limit on killing whoever. If people want to duel without getting backwacked, I dont have a problem with that. Heck, I've trained probably over 100 people in my OJP days and I've had to use private duals many times because of too much interference or imaturity. Link to comment Share on other sites More sharing options...
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