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Anyway to remove the Ebon Hawk?


Exile007

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Posted

What you could do if you're an experienced modder, is to remove the Ebon Hawk from the module model and create a new walkmesh. If you don't create a new walkmesh, you will bump into the Ebon Hawk even though it's *not there.*

Posted
Wait, so all you have to do is give the Ebon Hawk a black paint in gmax or max?

 

The alpha channel of the Texture of the Ebon Hawk.

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