krash111 Posted May 25, 2008 Share Posted May 25, 2008 Hey Dude's I would like to know how to spawn any player/creature in the game and make it follow me around and i can dismiss it or make it keep following me like the Call of Aid Mod, please any help is needed thank you Link to comment Share on other sites More sharing options...
DarthJebus05 Posted May 25, 2008 Share Posted May 25, 2008 http://www.lucasforums.com/showthread.php?t=187259&highlight=creature+follow Link to comment Share on other sites More sharing options...
EnderWiggin Posted May 25, 2008 Share Posted May 25, 2008 Stop adding things like ASAP and Urgent to your post titles. If there's something we can do to help, we will. If not, we'll let another user help. All you do when you write that is sound impatient. _EW_ Link to comment Share on other sites More sharing options...
Totenkopf Posted May 25, 2008 Share Posted May 25, 2008 Ya know, Krash, another thing you could do is download tools like KOTORtool and such (if you haven't already) and go through other people's mods and examine the files they used to spawn other npcs and adapt those to what you're trying to attempt. Just a thought. Face it, as EW states above, not everyone here is a modder (of any level) and those that can help you might not see your post right away or may leave it for someone else to deal with. Still this place is generally (even specifically) helpful and someone will get to you. BUT on their time. Till then, you'd be doing yourself a favor by relaxing. Link to comment Share on other sites More sharing options...
RedHawke Posted May 27, 2008 Share Posted May 27, 2008 krash111, I'm sorry but this thread must be closed, you are spamming our forums by posting a thread about this when you already asked for this info in your other thread. And as the others have indicated this is a forum not IM so answers can and will take time, and impatience is a sure-fire way to actually drive people away. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.