HodgePodge Posted June 4, 2008 Share Posted June 4, 2008 Okay guys, I have a question for you. How would I change the point that you warp to when using a warp script? For example, when you warp to the Endar Spire, you appear in the dormitory. How could I change that? Link to comment Share on other sites More sharing options...
Robespierre Posted June 4, 2008 Share Posted June 4, 2008 You can warp to a specific waypoint. What you'll need to do is edit the .git file and add a waypoint to where you want to warp to, then use this script to warp: StartNewModule("Module_Name", "Waypoint_Name"); Link to comment Share on other sites More sharing options...
glovemaster Posted June 4, 2008 Share Posted June 4, 2008 If you mean, when you cross a trigger you warp to a different place in a module then the WayPoint to which you are "warping" would be set on the "LinkedTo" struct of the Trigger in the GIT file. Link to comment Share on other sites More sharing options...
HodgePodge Posted June 4, 2008 Author Share Posted June 4, 2008 You can warp to a specific waypoint. What you'll need to do is edit the .git file and add a waypoint to where you want to warp to, then use this script to warp: StartNewModule("Module_Name", "Waypoint_Name"); Thanks Robespierre, works perfectly Link to comment Share on other sites More sharing options...
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