TriggerGod Posted January 16, 2009 Share Posted January 16, 2009 Well, I finally was able to make some changes to baseitems.2da, and was able to make my texture, icon, and such. Now I have a problem. I can't select the new baseitem I made in the uti file. I made the .tlk edits (I don't even know if they are needed ) There's not much else I can tell you. If you need more information, I can supply it to you. Sorry for this noob question, but I haven't had experience with baseitem.2da Link to comment Share on other sites More sharing options...
Sithspecter Posted January 16, 2009 Share Posted January 16, 2009 Well, I finally was able to make some changes to baseitems.2da, and was able to make my texture, icon, and such. Now I have a problem. I can't select the new baseitem I made in the uti file. I made the .tlk edits (I don't even know if they are needed ) There's not much else I can tell you. If you need more information, I can supply it to you. Sorry for this noob question, but I haven't had experience with baseitem.2da Go to the Kotor Tool Tools menu, the drop down and select options. Go over to the Other tab, and check the Look in Game's Override Folder for 2DA Files box. Then, restart the KT, and you should be able to select your baseitem. Link to comment Share on other sites More sharing options...
TriggerGod Posted January 16, 2009 Author Share Posted January 16, 2009 Thanks, working properly now. Link to comment Share on other sites More sharing options...
Star Admiral Posted January 16, 2009 Share Posted January 16, 2009 I'll assume that you entered the data in the 2da file correctly. Are you using KT? If you are, check the Other tab in the Options section under the Tools menu. Make sure that the box with "Look the Game's Override folder for 2DA files" is checked. EDIT: Whoops. Took far too long to post my reply. - Star Admiral Link to comment Share on other sites More sharing options...
TriggerGod Posted January 16, 2009 Author Share Posted January 16, 2009 well, I was able to get it into the game properly, but the model doesn't appear. If it matters, I'm trying to use the sith lord armor, (the one Shem used in one of his mods) but ingame, its the Jedi armor model. Now I can give a bit more info on whats going on: in the uti: body variation: 1 texture variation: 1 File names: model: pfbs/pmbs (mdl/mdx) texture: PF(M)BS01 the icon appears normally As for the 2da file, I copied the Zeison Sha line, and changed the name, itemclass, defaulticon, and reqfeat0 columns. Like I said, this is my first time editing the baseitems.2da file, so its probably a problem with the 2da file. Link to comment Share on other sites More sharing options...
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