Seikan Posted April 19, 2009 Share Posted April 19, 2009 I have remoddeled the mandalorian armor to make the shadow guard's armor in the FU but i'm not very good with the appearance.2da, so i have the model in game with an armor with the disguise prperty but without the texture, just with the metal texture. So who can explain me how to fix that? Link to comment Share on other sites More sharing options...
Eefluxx Posted April 20, 2009 Share Posted April 20, 2009 I am going to assume you have a texture for it, if this is the case where you put your texture in the appearance.2da make sure you left the numbers off the end of the texture ie: if your armor's texture name is pkmb01, then leave the 01 off the name in the appearance.2da slot and just put pkmb. Now when you do this and your armor has the wrong texture then you need to open the uti for your armor and change color variation tag to your number at the end of your texture (I think this is right) Hope this helps Eefluxx Link to comment Share on other sites More sharing options...
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