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About mouse look of y axis in TSL


ForcePush

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Hey I just finished playing KotOR 1 and starting TSL right now.

However, I am already used to the way of mouse look in KotOR 1 where you don't move the camera up or down when you move the mouse vertically.

Therefore, is there wany way to make the mouse look in TSL stuck in the center without moving up or down like the way it did in KotOR 1?

Thank you.

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