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About mouse look of y axis in TSL


ForcePush

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Posted

Hey I just finished playing KotOR 1 and starting TSL right now.

However, I am already used to the way of mouse look in KotOR 1 where you don't move the camera up or down when you move the mouse vertically.

Therefore, is there wany way to make the mouse look in TSL stuck in the center without moving up or down like the way it did in KotOR 1?

Thank you.

Posted

Not that I know of. You'll get used to it. I didn't even notice it until I was halfway through my first playthrough. I kind of like being able to look up and down.

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