newbiemodder Posted July 19, 2009 Share Posted July 19, 2009 I'm trying to spawn an npc on the condition that a certain journal entry has been reached. I have this compiled script but the npc doesn't spawn. code: void main() { if (GetJournalEntry("dagobah")==60){ CreateObject( OBJECT_TYPE_CREATURE, "n_gabsnow", GetLocation(GetFirstPC())); } } The GetJournalEntry quest is a completed quest so I don't know if that is causing a problem. Link to comment Share on other sites More sharing options...
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