Jokkocze Posted July 29, 2009 Share Posted July 29, 2009 I'm making blueprints of the ebon hawk for a little project that I'm gonna start soon (It has nothing to do with the game), and I need the model of the ebon hawk as reference, but I cant seem to manage to extract it. Does anyone know how to get it from either KotOR1 or 2? If so, please, do tell. Link to comment Share on other sites More sharing options...
DarthStoney Posted July 29, 2009 Share Posted July 29, 2009 If this will help this is just the Ebon Hawk I made into a placeable for TSL. http://www.lucasforums.com/showthread.php?t=196740&highlight=PLACEABLE+EBON+HAWK Link to comment Share on other sites More sharing options...
Jokkocze Posted July 29, 2009 Author Share Posted July 29, 2009 Ah, lovely! All I have to do now is find out how to get it into autocad or sketchup. Link to comment Share on other sites More sharing options...
DarthStoney Posted July 30, 2009 Share Posted July 30, 2009 Ah, lovely! All I have to do now is find out how to get it into autocad or sketchup. If anyone knows how or what they need to be converted to,I still have the 3dsmax files. I think 3dsmax will save in other formats also that may be able to import into autocad. Link to comment Share on other sites More sharing options...
Azzameen Posted July 30, 2009 Share Posted July 30, 2009 Are those *.max or *.3ds files? I could convert *.3ds to obj, lwo, and some files I've never seen before. Link to comment Share on other sites More sharing options...
Jokkocze Posted July 30, 2009 Author Share Posted July 30, 2009 It'd be enough if I had them as max or 3ds. They might need some work to fit into autocad anyway and I could use a friend of mine for that. Link to comment Share on other sites More sharing options...
DarthStoney Posted July 30, 2009 Share Posted July 30, 2009 I did look and I can export in 2 diff forms of autocad extensions. If you pm me I'll send the .max files and try exporting in the autocad extensions. Link to comment Share on other sites More sharing options...
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