Weavel Posted August 17, 2009 Share Posted August 17, 2009 Is there a script function that can be used to create a temporary waypoint based upon the players location, so that after loading another module, it can go back to the exact place the player was before it loaded the other module? Link to comment Share on other sites More sharing options...
R2-X2 Posted August 17, 2009 Share Posted August 17, 2009 Should work with a spawn script if you use OBJECT_TYPE_WAYPOINT instead of OBJECT_TYPE_PBJECT. You can get the Location with something like GetFirstPCLocation or sth like that. Link to comment Share on other sites More sharing options...
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