Skig Posted April 17, 2010 Posted April 17, 2010 hello i need a skinner for 2 models that iam making the uvw unwrapping doen't make sense to me
Psyk0Sith Posted April 18, 2010 Posted April 18, 2010 So you want to know how to lay out uv's in 3d max? http://www.mr-chompers.com/tutorial/video/UVone.zip http://www.mr-chompers.com/tutorial/video/UVtwo.zip Or the uv mapping doesnt make sense?
Skig Posted April 18, 2010 Author Posted April 18, 2010 actually iam using gmax for some sabers the uv mapping and uvw mapping never make sense for me
Psyk0Sith Posted April 18, 2010 Posted April 18, 2010 Gmax and max default uv tools should be pretty much the same, if you want to give it a shot, watch these: Uv mapping a cylinder: http://www.youtube.com/watch?v=nNuGpCBIYsw Uv mapping a mailbox http://www.youtube.com/watch?v=mA_Qaiwwjac&feature=related
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