Queen of Night Posted April 20, 2010 Share Posted April 20, 2010 KNIGHTS OF THE OLD REPUBLIC I MODIFICATION ====================================================== AUTHOR: Queen of Night EMAIL:--------- NAME: 2da Package CREDITS: Me ====================================================== FILENAME: 2da Package FILE SIZE:----- DATE RELEASED: 20.04.2010 ====================================================== DESCRIPTION: There are some 2 changes there only a little cause and again other 2da´s ´see were hardly considered. I have follow changed the 2da´s: poisen: The poison the traps, beasts or garnets works contained stronger on the PC and his people. creaturespeed: Now everybody moves very fast what can be very practical (laughs) treasurescale: Here the treasure rate is regulated, but to what extent the play influenced I cannot say or whether it is heard rather into the play Neverwinter Nights (also a play by bioware and of those 2da´s in the Kotor files are). ====================================================== INSTALLATION INSTRUCTIONS 1: After you have unpacked the RAR files, go in the Folder 2da change and copy if it copies 2da it liked to you in the Game Folder Override.. ====================================================== UNINSTALL: Delete the Files from Override. ====================================================== BUGS: Although I've tried a lot have been no bugs, so it can therefore not guarantee that occur when you do not. ====================================================== PERMISSIONS:--------- ====================================================== I hope you have a lot of Fun with this Mod. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Here the Screen: http://img199.imageshack.us/i/2da1.jpg/ and here the Link to the Mod: http://www.filefront.com/16398271/2da%20Change.rar Link to comment Share on other sites More sharing options...
Nick Vader Posted April 27, 2010 Share Posted April 27, 2010 Nice! Killing people with poison grenades wasn't exactly easy. Do those effects work on anything that poisons the character (including force powers like Force Plague), or are they just for grenades, mines and rakghouls ? Link to comment Share on other sites More sharing options...
Queen of Night Posted April 27, 2010 Author Share Posted April 27, 2010 @Nick: This 2da causes the poison faster on the character like beasts, traps and shells. The power forces have worked normally on the character. Link to comment Share on other sites More sharing options...
Nick Vader Posted April 29, 2010 Share Posted April 29, 2010 @Nick: This 2da causes the poison faster on the character like beasts, traps and shells. The power forces have worked normally on the character. Thanks for replying. Link to comment Share on other sites More sharing options...
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