newbiemodder Posted May 19, 2010 Share Posted May 19, 2010 I need a little help with setting a local boolean. I'm a little confused. I'm setting a local boolean via a dialog so...on the final script line of my dialog editor I entered the standard script..a_set_local..then according to a Stoffe tutorial, if I understand correctly, I enter number 10(boolean for speaking to someone once) in the P1 slot...and I entered the npc tag in the string param field. Which brings me to... I have a trigger that will only fire if this boolean is true/or not false. Could someone help me with the correct conditional to check if the boolean is true. Or, if I totally screwed this up....a better understanding. EDIT: Nevermind....I got it to work after a good nights sleep. Link to comment Share on other sites More sharing options...
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