TimBob12 Posted July 9, 2010 Share Posted July 9, 2010 Hi again, I am currently using DLGEditor to edit my dialogues. I am using some conditional scripts that determine whether an entry is available. The script is named "bm_certificate_check". When I enter the name into the conditional script box ( I am using K1 ) all is good. I can save and the size of the file changes. However when I run it in game the entry doesn't appear even when the conditions are met. So I open up my dialog again but this time the conditional script box just says "bm_certificate_c". Any help would be appreaciated. Thanks TimBob12 Link to comment Share on other sites More sharing options...
newbiemodder Posted July 9, 2010 Share Posted July 9, 2010 If I recall correctly, it can be no longer than 16 characters long...for any type file...rename the script file to something shorter...like bm_cert_chk..should work then. Link to comment Share on other sites More sharing options...
TimBob12 Posted July 9, 2010 Author Share Posted July 9, 2010 Thanks, thats good to know. It worked Thanks again. Link to comment Share on other sites More sharing options...
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